The word "walkthrough" is spelled with the phonetic transcription of /ˈwɔːkθruː/. The first syllable, "walk," is spelled with the letter "w" followed by the "ɔː" sound, which represents the "aw" sound. The second syllable, "through," is spelled with the letter "th" representing the "θ" sound and the "ruː" sound, which is spelled with the letter "u" followed by two "o's." The word "walkthrough" is commonly used to describe a detailed explanation or demonstration of how to complete a task or solve a problem.
Walkthrough is a term commonly used in various fields, including video gaming, real estate, and software development, to describe a detailed and step-by-step explanation or demonstration of a specific process, concept, or action. Essentially, it refers to a guided tour or explanation designed to help individuals understand and navigate through a particular task or environment.
In the realm of video games, a walkthrough serves as a comprehensive guide to assist players in completing a game or solving complex puzzles. It typically includes detailed instructions, tips, and strategies to overcome obstacles and progress through the game successfully. This can be in the form of written instructions, video recordings, or interactive tutorials.
In the context of real estate, a walkthrough refers to a methodical inspection of a property, usually conducted by potential buyers or renters, to assess its condition, features, and suitability. This walkthrough provides an opportunity to explore the premises, examine specific areas, and ask questions to gain a better understanding of the property's attributes and any potential issues.
In software development, a walkthrough is an organized review process where developers or project team members walk through the various stages of a project or application. This allows participants to analyze, discuss, and identify any errors, bugs, or improvements needed. The walkthrough serves as an opportunity to provide feedback and suggestions to enhance the quality and functionality of the software.
Overall, a walkthrough serves as an informative and instructive tool that enables individuals to better understand, navigate, and engage with a particular process, environment, or system.
The word "walkthrough" is a compound noun formed from the combination of the words "walk" and "through".
Etymologically, "walk" comes from the Old English word "wealcan" which means "to roll, toss, or tumble". Over time, the meaning evolved to indicate moving on foot, with its modern sense referring to the act of traveling or moving by placing one foot in front of the other.
The word "through", on the other hand, comes from the Old English word "þurh" meaning "from one side to the other, across, or by means of".
The term "walkthrough" emerged in the early 1960s within the gaming context. It initially referred to a written or visual guide that assists players in navigating through video games by providing step-by-step instructions.