Open sound control is a protocol used for communication among musical instruments and computer software. The phonetic transcription of this word is /ˈoʊpən saʊnd ˈkɑntroul/. The first syllable is pronounced as "oh" followed by the schwa sound for the second syllable. The word "sound" is pronounced with the diphthong /aʊ/, while the word "control" is pronounced with the vowel /ɑ/. The stress is on the second syllable of both words. The spelling of this word may seem unusual, but it accurately reflects its pronunciation.
Open Sound Control (OSC) is a network protocol that facilitates the exchange of real-time control information between multimedia devices and software applications. It allows for the transmission of messages containing data such as audio, video, or any other form of control parameters over a network, providing a standardized format for communication and control between software, hardware, and devices in multimedia environments.
OSC defines a packet-based format for sending and receiving messages, which can include commands, data values, and status updates. It supports various data types like integers, floats, strings, and arrays, allowing for flexible and versatile communication between different systems and platforms. OSC messages are typically transmitted over a network using UDP (User Datagram Protocol), providing a lightweight and low-latency method of communication.
One of the key advantages of Open Sound Control is its capacity to allow remote control and interaction between different devices and software applications, even across different platforms and operating systems. It enables the seamless integration of various multimedia devices and software tools, such as music synthesizers, audio visualizers, lighting systems, or sensor input devices, allowing for the creation of complex and interactive multimedia systems.
By providing an open and extensible protocol, OSC promotes interoperability and collaboration among different manufacturers, developers, and artists in the multimedia field. It has become widely adopted in the creation of interactive installations, live performances, and multimedia art projects, enabling the synchronization and control of multiple devices and software applications in real time.