A menu screen refers to the graphical interface exhibited on electronic devices or computer systems where users can navigate through various options and select actions or settings. It typically appears at the beginning or during the operation of a program, application, video game, or electronic device to offer a range of choices to the user.
The purpose of a menu screen is to present a list of available actions or functions, allowing users to easily navigate and select the desired task or content. It acts as a gateway to access different features or modes, offering a visual representation of the available options. These could include starting or continuing a game, adjusting settings, selecting various levels or challenges, browsing content libraries, or accessing functions such as saving, loading, or quitting.
Menu screens are designed to be user-friendly and intuitive, providing clear labels and often using icons or graphical elements to enhance navigation. They may be displayed in a grid or list format, enabling users to scroll or navigate using input devices such as joysticks, keypads, touchscreens, or remote controls.
In essence, a menu screen serves as the foundation for user interaction by presenting a comprehensive list of choices and controls. It facilitates ease of access and enhances usability by enabling users to efficiently navigate through various features or options, ultimately enhancing their overall experience with a particular device or software.
The word "menu" originated in French, derived from the Latin word "minutus", meaning "small" or "minute". In the 18th century, the French adapted the word to "menu", referencing a detailed list of dishes served in a meal. The term "screen" refers to a visual display or surface. Thus, "menu screen" combines the concept of a list of options with a visual display to refer to the screen that presents options or choices to the user in a digital interface.